Provider:
GameArt
Before the reels have settled in Azrabah Wishes, the wheel above them has already stopped on a multiplier for that spin, from 1x to 10x, whether or not there is a win for it to touch. GameArt doubles that whole range inside the free spins and adds a lamp to the wheel face that can pay 3x the bet,…
There is a decent likelihood you will bump into GameArt's Azrabah Wishes slot if you devote any amount of time playing slots online, and indeed, players who grind through a provider's back catalogue are practically certain to run into it sooner or later. The stake is set with a per-line multiplier rather than from a list of totals, and I played it at 0.03 a line, which the panel adds up to 1.50. The lamp and princess themed game is a mainstay of the studio's line-up. The lamp is the scatter, and the same lamp turns up a second time on the bonus wheel once free spins are running.
Azrabah Wishes stays something of a contradiction, so how can such a hectic, high potential game seem so modest while it's spinning? Most of what decides the size of a spin happens off the grid, on a wheel that resolves beside it.
Azrabah Wishes landed in April 2019, and part of the reason it endures is that the machinery is stacked underneath rather than in your face. Every win has to start on the leftmost reel and run across consecutive reels from there. A bonus wheel is spinning softly beside the reels on every single spin. It comes to rest on a value whether or not there is anything on screen to apply it to; in the frame here it reads x5 | x1 | x10, sits on x1, and there are two lamps showing and no win.
The action unfolds on a 5 reel, 4 row grid, paying left to right, with 50 fixed paylines to land winners on. Wins on separate lines are added together, and only the highest win on any one line is paid. The help screens cite a range of 95.95% - 96.41% rather than a single figure. The figure noted for this build is 96.08% though, near the middle of that range. Scatter wins are worked out against the total bet and added on top of the line wins rather than replacing them.
Volatility is another one of Azrabah Wishes' selling points for plenty of players, and it is set at 5 of 5. My test run yielded 77 paying spins out of 420. The largest win outside the bonus was 43.50, on spin 322. More than half of those hits returned worth less than the stake. Spin 397 paid 22.50 and spin 132 paid 14.70. The game certainly is a hugely volatile beast.
If there is one thing you will discover plenty of in Azrabah Wishes, it is features, and the thing interrupting the flow of play is the bonus round. In my run it interrupted once, on spin 256. Three, four or five magic lamps anywhere in sight will trigger it. The free spins are then played at the same bet and line count as the spin that set them off.
When it lands, the Bonus Wheel determines how many free spins you get, from 4 up to 30. The wheel face itself only shows a handful of those numbers - 7, 8, 10, 12 and 14 - so the printed range is wider than what is drawn on it. You pick whether to play them with an Expanding Wild or a Sticky Wild, and neither of these can land on reel one. That choice is made once, when the round is awarded, before the first free spin runs. The wheel's multipliers are doubled for the duration. The lamp symbol joins the wheel for the round as well, and only for the round. A lamp on the wheel delivers 3x the bet, three extra free spins, or a Super or Mega multiplier of 10x, 20x, 30x or 40x. The reels themselves won't retrigger the round, so extra spins come only in threes from the lamp, and there is also a red/black gamble that can be pushed up to five times.
The Minty Breakdown: Everything separating a big spin from a small one sits on the wheel rather than the grid — 1x to 10x in the base game, doubled for the length of a round of 4 to 30 free spins, with the 15,000x cap somewhere past all of that. The one round my 420 spins produced arrived on spin 256 with 8 free spins on the wheel and paid 57.00 at a 1.50 stake.
GameArt struck a peculiar balance when they built Azrabah Wishes, which is maximalist gaming and a solid favourite with a certain number of players. The ingredients are anything but plain - top volatility, a wheel on every spin, a choice of wild types, and a 15,000x ceiling. The wheel is the only one of those that touches every spin. Over the years, many developers have tried to cash in on the success of lamp-themed slots by pumping out their own versions. GameArt's own later work went elsewhere, to lower volatility fruit-machine builds like Dynamite Fruits in 2021 across 40 lines and 20 Hot Fruit Delights in 2022 across 20.
On paper, Azrabah Wishes might seem super thrilling. Everything except the wheel and the gamble sits inside that one round. There are so many features to go with the immense potential, and it certainly isn't a slot you play for mild gameplay or a cosy ride. Reel one is where every win has to begin, and it is the one reel the free spins wild never lands on.
My test run was punishing. Across the run I wagered 630.00 and got 273.75 back. 420 spins at 1.50 turned 500.00 into 143.75, a 43.5% return, and the balance never once crawled back above where it started. The balance stood at 204.95 going into spin 256 and 276.95 coming out of it. One stretch of 35 spins passed by without a single win, and the bonus round appeared once, on spin 256, and paid 57.00 from eight free spins - 38 times the stake, and a fifth of everything the session won. The triggering spin also paid 16.50 in the base game, for 73.50 across the whole of spin 256.
It's tempting to relent and grant Azrabah Wishes a high rating just for the fact that it packs a wheel, a wild choice and a 15,000x cap into one game. Getting near that cap means the free spins, where the wheel's multipliers run doubled and the lamp can hand out a Mega of up to 40x. The truth is that it's a rather harsh one, and the appeal is likely more tied to the magnitude of that ceiling than to anything a typical session will actually give you.