Demo slot Jackpot Jester Wild Nudge

Jackpot Jester Wild Nudge Slot – Free Demo

Provider: Light & Wonder
Nothing a Bet 20 spin wins reaches the balance. It goes to the meter strung between this cabinet's two 3x3 reel sets, and once 100 coins sit there the Super Game opens at Bet 100, with Jester stacked and any reel showing one nudged wild from top to bottom.

Play Jackpot Jester Wild Nudge demo

Developed by Light & Wonder
Game details
Provider Light & Wonder
Max Win Per Spin 1,000× bet
Min Bet 0.1/2
RTP 95.08%
Reels 3
Paylines / Ways 5
Bonus Buy No
Increasing Multipliers No

The cabinet runs two grids at once

The cabinet shows two 3x3 reel sets stacked one above the other, the lower one the base game you are actually spinning and the upper one the Super Game display sitting idle, with the Super Game meter running across the middle between them. Light & Wonder's Jackpot Jester Wild Nudge is a plainly constructed game. Every Bet 10 and Bet 20 spin resolves on the lower set. It is three reels and five fixed paylines wide. The Bet 20 selector sits at the left of the lower set, and the Bet 20 paytable is printed on the cabinet beside the reels rather than behind a menu. The slot appears modest at first, but packs a 100,000-coin max win, and there is another feature, the Super Game, and a stacked wild keeping players occupied while attempting the big one. The Super Game is the only feature, and it is entered from the meter rather than from the reels.

Jackpot Jester Wild Nudge slot

Jackpot Jester Wild Nudge is played on a 3x3 grid. Both reel sets are the same shape, so the display above is a copy of the grid you are spinning. Wins pay from the left on distinct lines and combine together.

Where a Bet 20 win actually goes

You select between Bet 10 and Bet 20 per spin in the base game, with the Super Game played at Bet 100. My own session ran at a 3.00 stake throughout, 1,500.00 wagered across 500 spins. If you are spinning Jackpot Jester Wild Nudge purely for its max win, only Bet 20 wins pass to the Super Game meter. The Collect control on the left of the cabinet is greyed out while the meter is empty and lights up once coins sit in it. That may affect your stake choice. Lower line values are fairly low, so it can be slow going, particularly when collecting Super Game coins.

The top line of the paytable is the Jester and the Seven. Below them the order runs Diamond, Bell, Strawberry, Plum, Lemon, Cherry. It is worth 400 at Bet 20 and 2,000 at Bet 100, and the Jester has value of its own and is also capable of substituting for all symbols.

Minty’s Expert Conclusion: The Super Game is the only feature and it is paid for rather than triggered — 100 coins in the meter, banked out of Bet 20 wins that never touch the balance. Across my 500 spins that happened three times, and the three rounds returned 116.40 between them against 1,500.00 staked, so the base game is what a session is mostly made of. Light & Wonder built the same coin meter into Jackpot Jester 50000.

Filling the Super Game meter

While the max win is by far the chief attraction, players also receive the Super Game and the nudging Jester, and at the heart of it all we have the Super Game meter. Bet 20 wins pass to the meter rather than to the balance, with the goal of collecting 100 coins, and whenever the meter hits 100, the Super Game button illuminates. The meter carries between spins, so a string of small Bet 20 wins arms it as readily as one large one. It continues to fill as long as fresh Bet 20 winners emerge on the reels. The button sits on the base-game cabinet, and the display above it only comes alive once it is pressed.

Between the two reel sets is the meter linked to the Super Game. One captured frame has it reading 140, forty coins past the point at which the button goes live.

Jackpot Jester Wild Nudge slot

Nudged until the reel is all Jester

The Super Game is the key to the game's most profitable elements. It runs on the transferred coins and ends when they are spent or collected. It is played at Bet 100 over the same 5 lines, and in it, the Jester is stacked. That is five times the Bet 20 spin, paid out of the meter rather than the balance. Any reel displaying a Jester is nudged until the entire reel is Jester. A reel that has nudged is then three wilds deep across all five lines.

Collect restores the Super Game coins to Bet 10 or Bet 20 play at any time, however, if the complete screen of Jester lands during the feature, players win 100,000. That requires all nine positions on the grid to be Jester. That is a thousand times the Bet 100 stake.

The 100,000 panel on the glass

There is little sign such a plain wee game was capable of such a payout, if nobody mentioned the max win contained here. The figure is on the cabinet the whole time, in a panel that reads "Win 100,000 — stacked and nudged in Supergame".

So, how does the remainder of the game measure up? The balance opened at 995.80, peaked at 1,082.50 on spin 120 and finished at 522.70. Over 500 spins at 3.00 a go I staked 1,500.00 and got 1,026.90 back, a 68.5% return. There were 151 paying spins of which 88 came back under the stake. The longest run without a win was 14 spins, ending on spin 367.

Three Super Games in 500 spins

Another point is the repetitive nature of Jackpot Jester Wild Nudge, and Super Games can take their sweet time to show up. Mine arrived on spins 44, 164 and 288, gaps of 120 and 124 spins. The largest of the three was the first, 22 times the stake. The three of them paid 116.40 between them, 11% of everything I won. The other two came to 5.8 and 11.0 times the stake. The best single spin of the session was 114.00, or 38 times the stake. It landed on spin 193, and the next best was 108.00 on spin 120.

Jackpot Jester Wild Nudge is an amusing enough game, and still, it's simple to imagine fist-pumping on a packed train to work when the entire screen nudges into Jesters in the Super Game. Every reel showing a Jester nudges, so that screen takes three of them arriving on the same spin. A quiet fist pump of course so as not to bother any fellow commuters.