Provider:
NetEnt
Four Free Spins rounds carried 82% of what Dead or Alive 2 paid me over 440 spins, and the single trip to High Noon Saloon returned 348.0x the stake by itself. Sticky Wilds that multiply together on a line are the reason, with Train Heist and Old Saloon as the other two doors.
Oh boy, launching this slot I didn't grasp what was what, so I quit studying the help file and just plunged straight into it. I played 440 spins at a stake of 1.80 credits, starting from a balance of 1,000.00 credits. I was wishing to discover along the way. The 1.80 stake is 9 coins at a coin value of 0.20, so base-game line wins are shown in coins. Dead or Alive 2 might have a regular layout of 5 reels, 3 rows and 9 paylines. Wins pay left to right for 3 or more matching symbols on a payline, and scatter wins are added on top. But at least when examining the mechanics, it's rather distant from a conventional slot. Of my 440 spins, 86 paid something, and 37 of those paid less than the stake.
There's a heap of things happening in the game. So writing this assessment ended up to be a touch of a hurdle, and emphasis here seems to be more on satisfying dedicated slot fans rather than on amusement. Over the session I wagered 792.00 credits and the balance finished at 1,841.20 credits. It's a volatile slot. The longest run without a win lasted 28 spins, ending on spin 192, and the balance dipped as low as 908.80 credits.
It's a traditional wild west tale, and the five outlaws - Jesse James, the Apache Kid, Delia Rose, Billy the Kid and Belle Starr, are the wilds of the game. NetEnt has used the same setting before in Dead or Alive and Wild Wild West.
Symbols on the reels comprise A to 10, bottles, boots, cowboy hats, revolvers and sheriff stars. The latter are the top-paying, paying 111.11 times the stake for 5 of a kind. Five revolvers pay 83.33 times the stake, and three of either the revolver or the sheriff star pay 2.22 times. The wild symbol depicted by the five outlaws is core to the game. It substitutes for everything but the scatter and awards up to 166.67 times the stake for 5. Three wilds on a line pay 2.78 times the stake and four pay 16.67 times.
With a 96.82% RTP configuration, Dead or Alive 2 permits for wagers between 0.09 and 18. My session returned 206.2% over 440 spins, which is what a few bonus rounds do to a sample far too small to test that figure.
The scatter symbols are the skull over crossed revolvers. Scatters pay anywhere on the reels, from 0.22 times the stake for 2 up to 277.78 times for 5. When 3 or more of them land anywhere on the same spin, 12 free spins are awarded, with a selection of Train Heist, Old Saloon or High Noon Saloon. Four rounds triggered in my 440 spins: three went to Old Saloon, one to High Noon Saloon, and Train Heist never came up.
Wild symbols are sticky for the length of the round during the Old Saloon and High Noon Saloon free spins, and sticky wilds on all 5 reels will also award 5 further spins. My three Old Saloon rounds each ran their 12 spins without a retrigger and paid 34.0x, 41.0x and 321.0x the stake. The biggest difference, however, is the reality that in High Noon Saloon the sticky wilds turn 2x or 3x. They multiply together on a line. The High Noon Saloon round on spin 204 filled all 5 reels with sticky wilds for 5 extra spins, 17 in all, and paid 626.40 credits, or 348.0x the stake, still a very small fraction of the 111,111x cap. Should you choose the Train Heist instead, this signifies that each wild will then add +1x to the win multiplier and 1 additional spin. Free Spins paid 1,339.20 of the 1,633.20 credits won, or 82% of the total.
Our Minty Verdict: Strip out the four Free Spins rounds and my 440 spins returned 294.00 credits on 792.00 wagered, so the base game spent the session covering the bar tab until a saloon opened.
As you could likely sense by this assessment it's rather a heap to keep tabs of here, but fortunately, once you begin spinning the reels, Dead or Alive 2 is not as complex as it looks.