Spin Sorceress Slot – Free Demo

Provider: Light & Wonder
The Sorceress works reels 2, 3 and 4 only, and any reel she enchants is guaranteed a wild. Spin Sorceress runs on that one idea in the base game and again through its ten free games. Light & Wonder sells a SuperBet on top, five levels that put a multiplier on wins with a wild in them. Over 420…

Play Spin Sorceress demo

Developed by Light & Wonder
Game details
Provider Light & Wonder
Volatility High
Max Win Per Spin 1,000× bet
Min Bet 0.25
RTP 97.14%
Reels 5
Paylines / Ways 243
Bonus Buy No
Increasing Multipliers No

A sorceress with nothing new up her sleeve

Kind of numbed by its plainness, I strain to find words for my opening. I played 420 spins at a stake of 1.00 with the SuperBet off, starting from a balance of 1,000.00. I watch the reels spin in Light & Wonder's slot Spin Sorceress, and not that it's dreadful or that it's visually ugly. It's not. It's simply that the shortage of inventiveness is making it tough to muster enough excitement to make it through a complete write-up, because what is there to say when you've seen it all a thousand times before. Of my 420 spins, 63 paid anything at all, and 21 of those paid less than the stake. And the payouts are so absurd that even the sluggish spins fail to raise your heart rate by a single miserable BPM.

Some folks are into this stuff, however, for reasons I will never understand, and despite the lack of decent potential, perhaps it's the very high variance that does it for them. My longest run without a win was 19 spins, ending on spin 77. So let's look at the real game. After any win the prize can be collected or gambled, and the gamble doubles or quadruples it. Perhaps there's some witchcraft in there after all.

Spin Sorceress is 5-reel slot with 243 ways to win, and with the SuperBet off, players can wager between 0.25 and 25 per spin. The SuperBet is an optional extra bet in five levels, costing 2x, 5x, 8x, 12x or 20x the base bet, and it adds a multiplier to every win that includes a wild. The theoretical RTP is 94.61% to 97.14%, climbing with the SuperBet level. Merlin's Magic Respins and Foxin' Twins are two other games on the site whose rules also carry a SuperBet. Spin Sorceress is a rather basic slot. Each SuperBet level offers one of three multipliers for a wild win, from x2, x3 or x5 at level 1 to x20, x30 or x50 at level 5. The emphasis is on Sorceress Wild Reels and a bonus game with wild reels on every spin.

Wolf on top, Sorceress on the middle three reels

Looking at the paytable I can see that Spin Sorceress comes with 10 standard symbols. The base bet covers all 243 ways, so there is nothing to select line by line. Four of them are premiums, and while the low-paying symbols are the card ranks from 9 to A, the Wolf, Crystal Ball, Sceptre and Lotus make up the premiums. Five Crystal Balls pay 10 times the base bet, five Sceptres 8 times and five Lotuses 6 times. The Wolf is the highest symbol. It is also the only symbol that pays for two of a kind, at 0.2 times the base bet. It is worth 20 times the base bet for five of a kind.

The wild symbol is represented by the Sorceress. She substitutes for every symbol except the scatter and has no payout of her own. She only appears on the central reels, where on any spin she can enchant up to three of them. On spin 254 of my session she enchanted reels 2 and 3, and the wilds joined four Wolves, three Crystal Balls and three Sceptres for 5.80. Each enchanted reel is guaranteed a wild.

Spin Sorceress slot

Three Amulets for ten enchanted games

The Amulet acts as the scatter symbol, and to trigger the bonus, players will need to land 3 or more scatter symbols. The Amulets also pay on the total bet, 2x for three, 10x for four and 50x for five. This will award 10 free games.

In the free games, players will benefit from Sorceress Wild Reels on every spin. My first round came on spin 236: three Amulets paid 2.00, the ten games paid 51.00, and the balance went from 805.70 to 857.70. Reels 2, 3 and/or 4 are enchanted, up to three at once. The second round, on spin 248, paid 60.00 over its ten games plus 2.00 for the scatters, 62.0x the stake in all. The bonus uses the same mechanics as the base game, and the game is capped at 1000x.

Twelve spins apart on a creaky carousel

If it hadn't been for the weak payouts, Light & Wonder could have slipped by with this lazy and uninspired slot. Outside the free games, the best single spin of my session was 9.00 on spin 266, four Crystal Balls over three ways through a Sorceress Wild Reel. The trouble is that the potential in the base game is plainly laughable for a very high variance slot. The two rounds of free games paid 115.00 between them, 52% of everything I won. After having triggered my 2nd bonus in 420 spins, only 12 spins after the first, it all finally started to feel like being trapped on a creaky old carousel.

Minty Slots Verdict: I wagered 420.00 in all and won back 219.40, which left the balance at 799.40. The bonus could benefit from some extra punch, but instead I get more of the same.