Demo slot Hyper Star MultiChase

Hyper Star MultiChase Slot – Free Demo

Provider: Gameburger Studios
Wins here ignore paylines entirely: eight matching symbols anywhere on the 6x5 grid pay, the winners clear out, and whatever drops in behind them can pay again. The multiplier symbols riding along with those drops are what Gameburger Studios named the game for, and in free spins they feed a meter…

Play Hyper Star MultiChase demo

Game details
Volatility Mid
Max Win Per Spin 5,000× bet
Min Bet 0.20
RTP 96.00%
Reels 6
Paylines / Ways 30
Bonus Buy Yes
Increasing Multipliers Yes

Eight symbols out of thirty positions

Developer Gameburger Studios are back for more in their slot Hyper Star MultiChase, and this one is a game built around chasing multipliers. A spin's total payout is the sum of every pay anywhere win on it and any scatter win. This is supplied chiefly from rolling multiplier symbols. Pay anywhere wins are calculated on the initial bet, which is the total bet divided by ten, while scatter wins are multiplied by the total bet. They sit across a game board offering a pay anywhere win system and free spins.

The play unfolds on a 6x5 sized grid. Only the highest winning combination is awarded per symbol combination. Every spin drops in 30 symbols.

That masks an unforgiving math model. The Free Spins Multiplier meter sits at the right of the reels and stayed locked at 1x through every base game spin I played. It runs fairly volatile, yielding an RTP value of 96.00%. The longest run I had without a win of any kind was 15 spins, ending on spin 57. Fortune runs hot or cold, to be sure. Scatters can also form a winning combination of their own, landing anywhere on the reels. Being a pay anywhere slot, wins arrive when 8 or more matching symbols land anywhere on the reels, and winning symbols are removed from the grid, permitting new symbols to drop down into the empty cells. That is Rolling Reels, and it works the same way in the base game and inside free spins. It is a sequence that recurs, piling up wins until no new wins appear.

Hyper Star MultiChase slot

The 1x meter and what fills it

One of the first things you spot when Hyper Star MultiChase starts spinning is the MultiChase Rolling Multipliers, which are in fact cumulative. Inside free spins the collected values are added to the Free Spins Multiplier rather than applied on their own. They are joined by free spins, as well as two bonus buy choices.

Beginning with the multipliers, they remain on the reels until the Rolling Reels for that spin have concluded, overlaying separate symbols, and they may randomly climb along the way. On the third free spin of my second round a 15x star was collected and the meter above the reels read 16x. Once the drops finish the amount is applied to the total win. That spin paid 120.00, or 4.8 times the stake. Values run from x2 as high as x100.

Hyper Star MultiChase slotHyper Star MultiChase slot

Scatter symbols serve as the trigger. My first round arrived on spin 116 and ran its ten spins without a retrigger. Landing 4 or more in view grant 10 free spins along with a scatter win, and if you land 3 scatters during the round you receive 5 more free spins on top.

There's also the Rising Rewards multiplier. It does not apply to the scatter win from a retrigger. Every 3 scatters landed in the base game add +1x to it, up to a carried-in x20. The probability of triggering free spins falls as that multiplier rises. During free spins it rises without a cap, and after the round it reverts to x1, or randomly to x2, x3 or x4.

Hyper Star MultiChase lets players buy one of two features, rather than waiting for free spins to arrive naturally. With the stake at 25.00 the Buy button was priced at 1,250.00, fifty times the spin. You can take 10 free spins at a x1 multiplier, or 10 free spins at the multiplier you have already accumulated. Free spins bought that way are played at the current bet. The buy is base game only, and the RTP stays effectively identical across both options at 96.02%.

290 spins at 25.00 a spin

First, there's the multiplier sitting around for the duration of the drops. One thing to be clear on is multipliers are not wild in any way. They add nothing to a spin that does not produce a win on its own. So they're not quite as useful as wild multipliers elsewhere: the multiplier either rests there while a win rolls in to lift its value, or you get nothing from it. This might not be obvious at first. The other thing to bear in mind is the eight-symbol requirement. Eight matching symbols out of thirty positions is the entry price for any win at all. Over 290 spins at a stake of 25.00 I recovered 74.1% of what I wagered. That is 7,250.00 staked against 5,372.50 returned. The balance never once rose back above the 100,000.00 it started with, bottoming out at 98,025.00, and only 70 spins paid anything at all, half of those for less than the stake.

As always, free spins are where the money is, and both of mine landed, on spin 116 and spin 131. Outside them the best single spin I saw was 450.00 on spin 201, 18.0x the stake. They paid 1,075.00 and 975.00 – 43.0x and 39.0x the stake – between them 38% of everything I won.

The Minty Summary: Two triggers in 290 spins paid 2,050.00 between them, and everything else amounted to 70 paying spins, half of them under the 25.00 stake. The balance never once got back to where it started. The Buy button asks fifty times the spin for the same ten free spins I waited 116 spins for the first time.