Masters of Valhalla Slot – Free Demo

Provider: Snowborn Games
A Wild that lands here drops into a Chest beside the reels, and a Chest full of one colour holds the Wilds for a respin and turns every God in view into the matching one. Three Bonus symbols clear the grid for Shields, Thor's extra rows and Hel's collections; across my 370 spins at a 25.00 stake…

Play Masters of Valhalla demo

Developed by Snowborn Games
Game details
Provider Snowborn Games
Volatility High
Max Win Per Spin 20,000× bet
Min Bet 0.10
RTP 96.00%
Reels 5
Paylines / Ways 1,024
Bonus Buy Yes
Increasing Multipliers No

Odin, Freya, Thor and Hel on 1,024 ways

The strain is on to discover how they’ll follow up when an inventive crew has a superb year. Bigger notoriety amounts to bigger anticipations. And it’s not always favourable notice either, and the crowd is swift to round on anyone who reveals even a hint they can no longer manage it. Snowborn Games has confronted this predicament head-on. Massive Gold is another slot from the same studio.

Valhalla is a title you’ve likely heard of in films. It’s the most renowned hall of Norse legend, full of blokes you truly wouldn’t wish to run into in a gloomy lane. Thor, one of them, also features in Power of Thor Megaways, a Pragmatic Play slot. A 5-reel, 1,024 pay way grid emerges up on display, and along the head and foot of the reels are additional rows that Thor unlocks during the Valhalla Bonus. Way wins pay for 3 or more matching symbols on adjacent reels, counted from the leftmost reel.

Gamers choose wagers from 0.10 to 25 per spin. The session behind this review was played at the top stake of 25.00, starting from a balance of 100,000.00. Breaching this hall won’t be an effortless job due to its high volatility, graded 5 out of 6. That can be savage, or, gratifying like no other, providing wins of up to 20,000x, and Masters of Valhalla arrives with an RTP of 96.00%. Plain way wins are comparatively small. That renders this a game that depends greatly on its additions to go anywhere.

Masters of Valhalla features four Gods called Odin, Freya, Thor, and Hel, and these are deities you wouldn’t wish to tangle with. Each of the four also returns in the Valhalla Bonus as a special symbol with its own effect. As symbols, they are marginally more appealing, since the formidable quartet make up the better paying premium symbols, valued 2 to 3x the wager for five of a kind. Odin pays 3x the bet for five of a kind, Freya 2.4x, and Thor and Hel 2x each. After this bunch are Orange, Green, Blue, and Pink Runes. Five Orange or Green Runes pay 1.2x the bet, and five Blue or Pink Runes pay 1.1x.

There is 1 wild assisting build winning combos, in Orange, Green, Blue, and Purple, and it is a substitute all symbols kind wild, except for Bonus symbols. Five Wilds on a way pay 15x the bet, the highest figure in the paytable. So far so what.

What goes into the Chest beside the reels

Masters of Valhalla arrives with a heap of additions to keep the base game ticking along. The Chest is displayed to the left of the reels. Arriving Wilds stock the Chest, and when it is full of one colour, it grants 1 respin with the Wilds kept. This feature is called Wild God Respins. That contributes 1 to 19 additional Wilds, and every God is transformed into the corresponding one - Orange Odin, Green Freya, Blue Thor, or Purple Hel. The extra Wilds are added at random positions.

Bonus symbols are the scatter symbols. They land on reels 1, 3, and 5, and getting 3 Bonus symbols activates the Valhalla Bonus. A trigger therefore needs one Bonus symbol on each of those three reels. As a comfort, Bonus symbols landing on reels 1 and 3 charge the Berserk Booster meter. Bonus symbols on reel 5 do not add to it. A complete meter makes the following Valhalla Bonus begin with 4 respins and an additional Shield. The meter resets once that bonus has been played.

The board empties before the bonus round begins, and then 3 Shields or Golden Shields are placed. From then on, only special symbols land on the grid. Shields are valued 1x to 9x and Golden Shields 10x to 50x. At the 25.00 stake used in the session, a Golden Shield is worth 250.00 to 1,250.00.

The Valhalla Bonus begins once all that has been settled, and it plays out as 3 respins that reset whenever a symbol lands. The round ends when no respins remain, and every value in view is then paid. The vital distinction is the Gods and their multipliers. Garmr and Hel land with 1x to 9x values, Garmr collecting every value on the reels on that spin and Hel collecting on all following spins. His capacity to extend the reels a row down, and a second Thor a row up, is what renders Thor so potent. With both expansions the grid is 6 rows tall. How the multipliers operate is this. Freya adds 2x to 9x to symbols landing that spin, while Odin adds 1x to 9x on subsequent spins. Hugin & Munin land with a 1x to 9x multiplier that is applied once to every symbol in view. Completing the board awards 500x. Empty cells can also be struck by lightning and turned into Hot Spots, where special symbols are more likely to land.

There are two aspects about Masters of Valhalla that stand out. One is max win, and the other is its feature buy capability, and there are 2 choices for gamers to pick from if offered - the Valhalla Bonus, or the Valhalla Bonus with the Berserk Booster. The Berserk option starts the bonus with the extra respin and Shield already in place. The price for doing so is 50x and 100x the wager, respectively. At the 25.00 stake those prices come to 1,250.00 and 2,500.00.

Spin 91 brought one Thor row

It’s tough not to slide Snowborn Games launches under the microscope for tighter scrutiny than usual. So, in a fault-finding mood, let me get a few gripes out of the way. The balance never rose above the 100,000.00 it started with during the session.

Also, the base game isn’t hugely thrilling a lot of the time, and wins arrived on fewer than one spin in five in testing. Across the 370 spins, 68 paid something. They also tend to be a touch small. Of those paying spins, 43 returned less than the stake. Patience is a necessity as nothing in 370 spins in testing won more than 17x the wager. That top hit came on spin 38 and paid 425.00. Yet Masters of Valhalla is frequently unexpectedly relaxed, and the game reflects existence in Valhalla in some respects, supposedly. The longest run without a win lasted 22 spins and ended on spin 215. As in, there is lots of day in day out drudgery. The next biggest win was 210.00, or 8.4x the stake, on spin 258. Then, in a flash, everything shifts.

This leads me to the Valhalla Bonus. Matters get serious there, and the Gods are the crux. Having one God in play is enjoyable enough. Yet multiple on the grid blows Masters of Valhalla up - enormously when their multipliers begin to rev. This did not happen during testing. The bonus came on spin 91, with the balance at 98,392.50 going in. There, the single Valhalla Bonus ended in a 5.4x win, with a Thor Reel Expansion. Those 135.00 made up 6% of everything the session won.

Masters of Valhalla slot

Final Minty Score: Everything in this build funnels toward one round: the Chest and the Berserk Booster meter only change how the Valhalla Bonus starts, and the bonus is where the Gods, the collectors and the 500x full grid live. My one trigger in 370 spins opened a single Thor row and paid 5.4x the stake.

After the chaos of the Valhalla Bonus its back to the base game to watch for the next outburst to happen, unless, of course, you have entry to the bonus buy option. The 370 spins returned 2,247.50 against 9,250.00 wagered. The 50x choice is nerve-shredding enough. The session ended with the balance at 92,997.50, its lowest point.

The game pays scant regard to the rules.