Provider:
Play'n GO
Free Spins in Divine Showdown come without a spin count: the round starts with three lives and runs until Battles against the other gods have taken all of them. Above the grid, a Multiplier Reel can put x2 to x10 on any spin, and it was a base-game spin with that reel active that paid 1,936 times…
Stumbling across the term 'Divine' in a slot name is a fairly dependable hint as to what kind of play you can anticipate to encounter: specifically, gods, volatile play, and in most instances, mythic imagery. In this one, wins pay left to right on 20 fixed paylines, starting from the leftmost reel, for 3 or more matching symbols. There are so many of these slots today. They have more or less established their very own genre, and in truth, they would comfortably be one of the largest clusters in many casino catalogues if they were formally gathered.
Divine Showdown employs Play'n GO's know-how in this field. Play'n GO is also the studio behind Book of Dead and Reactoonz. It delivers everything you would anticipate from this kind of slot – plus a wrinkle. I played 430 spins at a stake of 20.00, starting from a balance of 25,000.00. Divine Showdown's wrinkle is one of those tweaks that appear evident in retrospect. It is a reel that sits above the grid and awards a multiplier applied to that spin's win. It makes you wonder why it hasn't been more widely adopted, and when in action, the fresh inclusion raises the possible payouts in the process. My largest win came from it: spin 231, a base-game spin with the Multiplier Reel active, paid 38,720.00, or 1,936 times the stake.
Two details immediately land: one is the Multiplier Reel, which activates at random on any spin, and secondly, four gods split the frame. Any of the four can appear at random on a spin and power it up. They are Thor, Athena, Anubis and Wukong. Wukong adds 1 or 2 Wild Reels, Anubis turns 1 or 2 symbol instances Wild, Athena synchronises 3 reels so they land the same symbols, and Thor upgrades all god symbols to Thor.
Divine Showdown maintains the respected custom of being a highly volatile game. My longest run without a win was 27 spins, ending on spin 217.
Symbols are 10 to A card royals. Five of a kind on a line pays 2.5 times the bet for the A, 2 times for the K, 1.5 times for the Q and 1 times for the J and the 10. Top-payers comprise Thor, Athena, Anubis and Wukong, and during the base game, lines of five premiums are worth 8 to 16 times the bet. Thor pays the 16, Athena pays 12, and Anubis and Wukong pay 8 each. That number is rising by x2 up to x10 when the Multiplier Reel is live. A line of five Thors at x10 therefore comes to 160 times the bet.
Divine Showdown employs a gold sword as the wild, and as the wild, gold swords replace other pay symbols to finish line wins. It can land as a single symbol or fill a whole reel, and five on a line pay 20 times the bet, the highest line pay in the game. As the scatter, all four gods share one symbol. The wild does not substitute for it. 3 of them trigger free spins. That happened four times in my session, on spins 134, 188, 190 and 235.
Two events occur before free spins start, and the first event is one god is chosen as champion. The choice is the player's, from all four gods. Its Power is live on every standard free spin. With Wukong as champion, for example, that means 1 or 2 Wild Reels on each of those spins. Secondly, the round opens with 3 lives. It continues until all are lost. All four of my rounds ended that way, and they paid 1,860.00, 11,480.00, 1,150.00 and 2,020.00, which is 93, 574, 57.5 and 101 times the stake. Before each spin the Battle Reel spins, where a god symbol launches a Battle against that god, Power Symbols cascade in place of the reels, and the god with the most Power Symbols wins. When the Battle Reel shows Spin instead, the free spin is played straight away with the champion's Power. Mind that a loss costs one life. A won Battle costs nothing, and the free spin that follows uses the champion's Power. The spin runs with the opposing god's Power. The Multiplier Reel can activate on any free spin as well.
The Minty Breakdown: Free Spins paid 16,510 of the 57,610 credits I won across 430 spins, and the largest single payout, 1,936 times the stake, was a base-game spin with the Multiplier Reel active. The round carries no spin count, only three lives, so how long it lasts is settled on the Battle Reel.
Divine Showdown's raison d'etre is a fairly modest tweak. But the addition of a Multiplier Reel undoubtedly brings a fresh dimension. It can be active on the same spin as a God Power.
On the topic of potential, supplying a Multiplier Reel does have a beneficial impact. It is multiplying the win by x2 up to x10, and Divine Showdown tops out at 5,000x the bet. My balance went from 25,000.00 to 74,010.00 over the session, with a peak of 76,406.00 on spin 288 and a low of 22,678.00.
It is business as usual when playing Divine Showdown, apart from the Multiplier Reel. Free Spins paid 16,510.00 of the 57,610.00 I won, and the rest came from the base game. God Powers keep the base game busy. My second and third Free Spins rounds arrived 2 spins apart, on spins 188 and 190, after a gap of 54 spins from the first.
Within the ultra-crowded genre of mythology slots, there have been so many wrinkles that it's tough to craft something novel, and Divine Showdown might not be wholly original. The stake can go as high as 100 a spin. But its Multiplier Reel and Battle Reel do hold it apart from most of its rivals.